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Codeffee

Hi! I am Daniel Otero, an engineer who loves code and play games. Networking, engine programming, AI and code optimization are my passions.

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    Archives: Projects

    Fuel Renegades

    IT’S FREE! GO PLAY IT! This game was my final project during my HND. It was developed by Modular Souls, a small team of programming and art students… Read more “Fuel Renegades”

    2019-06-092019-06-09 by doterop

    MootEngine

    MootEngine was a custom multithreaded C++ game engine that I made in collaboration with Santiago Moreno in our final HND year at ESAT for the engine programming subject.… Read more “MootEngine”

    2019-06-092019-06-09 by doterop

    Voxel Terrain

    The Voxel Terrain is a recreation of the classic Comanche voxel terrain. It was a project that Santiago Moreno and I made during our last year of… Read more “Voxel Terrain”

    2019-06-092019-06-09 by doterop

    Prison Escape

    The Prison Escape was a C++ AI simulation that I made in my final HND year at ESAT for the AI programming subject. In it, there were three types… Read more “Prison Escape”

    2019-06-092019-06-09 by doterop

    AirHockey

    AirHockey was a C++ multiplayer game that I developed during my second year of my HND at ESAT. The rendering part was made using a library that ESAT… Read more “AirHockey”

    2019-06-092019-06-09 by doterop

    Bougie

    Bougie was an FPS multiplayer game developed in UE4 that I made during my last year of my HND at ESAT. It supports up to 32 players and… Read more “Bougie”

    2019-06-092019-06-09 by doterop

    City Generator

    The City Generator was my first contact with graphics programming, it was an assignment during my second year of my HND at ESAT for the graphics programming subject.… Read more “City Generator”

    2019-06-092019-06-09 by doterop

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